- Zelda: Ocarina of Time (Switch 2) running natively on Apple Silicon via NxNative - surprisingly good performance!
Here's The Legend of Zelda: Ocarina of Time (Switch 2, v131072) as a native macOS app using NxNative, based on the experimental PR 1299 on MacBook Pro M4 Max, 36 GB RAM. \- 2048×1152 internal...
1,402 points388 comments6 d ago
- r/macgaming these last days :
891 points63 comments2 d ago
- OOTR MacOS Port Released
Previous post got deleted before I even uploaded fork Run on Macbook Air M5 16GB RAM \- Runs at a very stable 60 fps with minor hitches \- No graphical glitches \- Utilizes about 9.5gigs of RAM...
868 points294 comments5 d ago
- Zelda Ocarina 2k 60 fps Stable NATIVE
It's working amazingly well. No stuttering, no shader compilation in-game, and every new area loads smoothly and stays stable. Ported with NXNative from my own copy of the game. It's not an...
709 points255 comments4 d ago
- [Guide] Play Zelda: Ocarina of Time (Switch 2 Edition) natively on Apple Silicon — 60 FPS / 1080p MetalFX (Hands-Free Build with Antigravity CLI)
Hey everyone I got Zelda OOT running natively on Apple Silicon via nxnative. Just want to share how. With the right runtime configuration and patches, it runs at a locked 60 FPS at 1080p with...
584 points140 comments4 d ago
- Donkey Kong Bananza (Switch 2) running natively on Mac, one click from a free launcher
Hello everyone I added Switch 2 support to Dofin, my free emulator hub for Mac. It uses nxnative (all credit to them for the hard part) to rebuild the game into a native Mac app. Then it sits in...
520 points186 comments7 d ago
- I ran Zelda on an M1 with 8 GB of RAM so you won’t have to
This is the current state of the game. I don’t see any bugs or glitches, but I don’t think this machine can do any more than this.
364 points158 comments4 d ago
- Windows 11 on an M1 MacBook Air, update: our own Apple GPU driver now runs Direct3D 12 (WIP)
Hello reddit community, Here is my update, I continue to develop native Windows support for Apple Silicon Macs, and it works, so i'm pretty happy. I know that probably M1 is too old now, but...
324 points38 comments6 d ago
- Zelda - Ocarina of Time in 240p and stable 12 fps - did I miss something?
No fork link(ed).
310 points24 comments2 d ago
- Mario Kart World on MacBook Air M1 (2020)
Showcasing that you don't need the latest and greatest hardware to enjoy native recomps. I still can't believe how well this laptop holds up today. I compiled the game directly into a native macOS...
268 points78 comments6 d ago