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      "snippet": "I suspect many people, upon seeing this mechanic, assumed these were just ordinary endgame mobs the kind a player character could easily defeat single-handedly, without ever needing to spend gold...",
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        "text": "They should be able to win by themselves if you do it right.",
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      "snippet": "Unarmed stance after you use staff/monk skills !img Unarmed stance for after you use one handed mace skills. !img",
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        "text": "Facebreaker animations took a lot of work. Every mace skills has a realistic-looking punch made for it.",
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      "snippet": "For the last league or two any legacy currencies (like ToTA tattoos or the mirage currencies) are seemingly impossible to sell in any way other than the old trade system. They show up in the...",
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        "text": "Seriously! It’s been an issue for so long it feels like they don’t care or they’d have fixed it. They even said they fixed it but broke it further",
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      "top_comment": {
        "text": "Click Here and then click 'Send' to have AutoModerator respond with your account status. \"What is a shadowban?\" Best Description You Will Ever Read \"Am I...",
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      "snippet": "I feel like GGG should allow us to parry with two-handed swords. I want to parry and perform combos, but I don't like being forced to use a second weapon set just to access that mechanic. I...",
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      "snippet": "TLDR; Crafting bench cost changes + recombinator chance changes are reasonable, since these can be adjusted relative to ground loot. Removal of NNN interaction is questionable, as it removes...",
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      "title": "Oh I see what you did there GGG",
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